I’m Andrew Heumann. I’m a designer, programmer, artist, thinker, and geek. My current weapons of choice are Photoshop, Rhino, Grasshopper, Revit, C#, Python, and Processing, and this blog will largely feature work in those programs. I intend it as a place to record my own creative and computational experimentation as well as share it with others.
I recently graduated from Cornell University with a Bachelor of Architecture, and I am currently working in Seattle as a Computational Designer at NBBJ.