Morphogenesis with GH
I’m intrigued by the possibility of automated morphogenesis in Grasshopper. I imagine the possibility of amassing a set of custom operations that can be strung together in an arbitrary order – a sort of dictionary of formal moves from which to draw. The influence of random inputs to these operations offers the possibility of calculating a wide range of variations from which to select the most appealing or best-performing.
The following represent various results of the same set of formal processes, with different seeds to the random inputs. A fairly wide range of forms is possible from the sequencing of relatively few operations: in this case, the process takes an initial form (a simple box), divides it into a few parallel slices along a random axis, and then rotates those slices independently, before rejoining them into a single form, to be passed through the process again several times.
Filed under: Architecture, Grasshopper | 2 Comments